Studio Zero embarked on an ambitious journey by developing “Metaphor: ReFantazio,” aiming to craft their own third JRPG franchise. This new project is intended to join the ranks alongside their other successful series, Shin Megami Tensei and Persona.
Now that “ReFantazio” has hit the shelves, gamers everywhere have had their share of playing, loving, and even nominating it for game of the year. It’s safe to say that the game is a triumph. However, whether it will see a sequel remains uncertain.
The latest issue of the Japanese magazine, Famitsu (#1880), features an intriguing interview with Katsura Hashino, Studio Zero’s director and the mastermind behind Metaphor: ReFantazio. The interview, which surfaced online thanks to ryokutya2089 and later highlighted by Persona Central, delves into Hashino’s aspirations and thoughts on a potential sequel.
In the interview, Hashino expressed a desire to explore a different setting for future games, hinting that it could take players back to a historical period, perhaps Japan’s famous Sengoku era. “If I decide a future game should be set during the Sengoku period, it might transform into a JRPG reminiscent of the Basara series,” Hashino remarked with a chuckle.
Though the idea of a sequel seems tantalizing, it’s important to note that nothing concrete is planned when it comes to a follow-up for ReFantazio. Nevertheless, Hashino and his team are hopeful that Metaphor could evolve into a full-fledged series.
Interestingly, “Metaphor: ReFantazio” stands as Atlus’ fastest-selling game to date, with over a million copies sold right out of the gate. This phenomenal success could very well pave the way for future iterations. Additionally, the game’s success on PC is notable, especially given that Atlus’ Persona series hasn’t always achieved the same feats on that platform.
If you haven’t already, be sure to check out our in-depth, five-star review of Metaphor: ReFantazio to understand why it has captivated so many gamers. Trust me, this game is much more than just a ‘grown-up Persona.’