The remaster of Turok: Dinosaur Hunter got a fresh update at the end of April 2025. This latest update is packed with over 40 enhancements, including improvements to audio, gameplay balance, and bug fixes.
For PC gamers, the update brings enhanced modding support, showcasing Nightdive Studios’ commitment to keeping this classic fresh and engaging. Nightdive has already modernized three Turok games, starting with Turok: Dinosaur Hunter, which initially debuted on PC in 2015 before expanding to Xbox One and Nintendo Switch in the following years, and made its way to PlayStation by early 2021.
This recent upgrade, now live on all platforms since late April 2025, covers a wide range of changes. The Steam changelog lists 42 updates, from quality-of-life enhancements to some combat tweaks, designed to bring the game closer to its 1997 roots.
One standout feature allows players to adjust the line thickness in the automap system, which now renders lines as quadrangles. Additionally, the update addresses syncing issues with the Vulkan graphics API and minimizes previously known stuttering problems.
PC players will notice a tidier Steam Workshop mod menu and a pause in rendering when the Turok window loses focus. The update enhances the game’s moddability with bug fixes and introduces new functionalities to modding scripts, even fixing issues with cheats for bosses and Turok.
Despite not receiving frequent updates, the April release is the second patch of 2025, with the first one in February upgrading the game to Nightdive’s Kex Engine version 4.0. This recent patch, however, was directly influenced by community feedback.
### Turok Remaster April 2025 Update Patch Notes
– New adjustment for automap line thickness; lines now render as quads.
– Correct output channels for XAudio2, fixing reverb sounds.
– Checkpoint system improved to match original behavior for boss maps.
– Fixes for Vulkan syncing issues.
– Game logic improvements to reduce stuttering.
– Rendering pauses when the window is unfocused.
– Title screen fallback for failed map loads.
– Various interpolation and particle fixes.
– Lens flare issue with the sun corrected.
– Improved audio for underwater and antigravity areas.
– Expanded FOV options in the menu.
– Fixed issues during Mantis and T-Rex fights.
– Reset Bindings now only resets key bindings, not other options.
– (Steam) Fixed Workshop map menu to only show loaded mods.
– Cheats like Gallery and Credits are now title screen-exclusive.
– General bug fixes for cheat unlocks and localized text.
– Enhanced particle orientation and shadow casting.
– Tweaked damage for the Alien Weapon and Quad Rocket Launcher.
– More accurate enemy damage on hard difficulties.
– Adjusted boss behaviors and attack dynamics.
– Improved sound obstruction handling.
– Fixes for Turok’s landing sounds and scaling in big head modes.
– Modding script enhancements included.
Turok: Dinosaur Hunter continues to evolve, thanks to Nightdive’s dedication and community support. This update enhances the game’s authenticity and playability across different platforms.