A year has passed since Skull and Bones, the pirate-themed action-adventure from Ubisoft Singapore, made its debut on consoles and PCs. It arrived amidst a storm of controversy, marking one of Ubisoft’s more contentious releases in recent memory. However, in today’s gaming landscape, which often favors a “games as a service” model, there’s always hope for a comeback, even for games with rocky starts. Consider titles like No Man’s Sky and Cyberpunk 2077—both faced criticism at launch but have since transformed into some of the most acclaimed games of the decade. So, the question arises: can Skull and Bones pull off a similar turnaround, or is it destined to be another misstep in Ubisoft’s recent history?